
Added more enemies in the first three sections and changed some of their behaviours, increasing the overall difficulty of the level. Changed the angle of the camera panel in the first section. Reworked pickups in the level (fixed broken pickups, moved, added and removed pickups). Disabled interactable objects from the previous level. Fixed an issue with the XIII Dossier not disappearing when taking the keycard.
Added wooden beams to provide better traversal in a specific section. Fixed some areas where the Player could get stuck. Blocked off an area that allowed the player to leave the gameplay space. The helicopter with the M60 enemies now leaves the area slightly faster. Changed the weapons of most enemies to make them more appropriate for their faction.
Adjusted the spawning of the enemies outside the cabin. Adjusted the objectives in the level to appear at more appropriate moments. Adjusted the position of the checkpoint after the cutscenes. Fixed an issue with the destroyed wall staying open after restarting from checkpoint. Fixed enemies being able to walk through the helicopter. The two enemies below the tank now run towards the player a bit faster. Fixed the two enemies below the tank not running towards the player. Replaced a Helmet pickup with M16 ammo. Moved the Heavy outside and gave him a Shotgun. Adjusted most enemy positions and patrols. Fixed a collision issue with the tank, allowing players to go under it. Fixed an issue with an enemy that would get stuck staring at a wall. Heavies can no longer be karate chopped or taken hostage. Balancing the Action sequences of Johansson in all difficulty levels. Balancing the waiting times of Johansson in all difficulty levels. Balancing the damage of Johansson in all difficulty levels. Reduced Willard’s stun time on every difficulty level. Changed Willard’s behaviour to not constantly run around. Increased the life, damage and accuracy of Willard on every difficulty. Reduced the stun time of Winslow on every difficulty.
Changed Winslow’s behaviour to not start the bossfight with reloading his shotgun. Changed Winslow’s main weapon to a hunting shotgun. Increased the life, the damage and the accuracy of Winslow on every difficulty. Reduced the AK47 recoil from hip fire and ADS. Increased the damage and reduced the spread of the AI Hunting Shotgun. You’ll find below a summary of this patch’s fixes : We’re to pleased to share with you a new update concerning XIII.